Led by the Val’sharess the Faction and supporting nations deployed to the newly risen island of Downfall located in the west of the great lava lake.

Shortly after making camp at 18:00 the first attack came. One of the armoured body parts belonging to Maediir, the Head & Chest, which the nation has been hunting down in recent years during campaign appeared suspended in a large archway located next the ritual circle. This appeared to be a signal for the forces of the Betrayer to attack. We later found that while the Betrayer’s forces were engaging the factions in the main market place, a rite was taking place elsewhere at one of the transport circles, attuning the Head & Chest to the Betrayer and so empowering his forces and corrupting the very ground.

Any who died on Downfall would not go to the side of their ancestor but to the Betrayer. Dedicated followers and laying to rest was believed to have no effect on the outcome but I did not witness any such acts to be certain.

During the battle, three servants of Lloth appeared to us and provided warning of our situation. Le’ath, Calin and Wa’qurth who had previously sunk the place into the lake to thwart the Betrayer’s plans in a previous age.Every 6 hours a part of Maediir would be drawn to the arch, at which time the Betrayer’s forces would attempt to attune it to further empowering their forces and Maediir. To prevent this a counter rite could take place at the allotted time to attune the body part to Lloth. To complicate issues these rites could not be conducted by a member of our nation or a follower of the dark elven pantheon but those followers of other faiths and nations, with an Oath sworn Tarantula required to be present to witness the rite. The rites were required to be at least 64 thaums of power, all rites I witnessed exceeded this value and by Lloth’s blessing no rite master was abberated or such because of the excess power.

To my knowledge the Betrayer failed to take any further parts of the body, with the combined forces of the heartland nations lead by our people disrupting their rites or performing such acts of faith as to empower them beyond his grasp. The nations who succeeded in their acts of faith were given a measure of protection for the curse of the Betrayer and could also nominate another faction. The Tarantulas were covered by the Jackals rite. The other factions to contribute their power and their faith to our cause were the Unicorns, Gryphons, and Bears.

The Final Battle It was inevitable that Maediir would come forth though with our success much weakened. Again the servants of Lloth that defend body parts came to offer their advice on defeating and finally destroying Maediir. When summoned he must be brought low and then a rite performed on each limb at 64 thaums of power, this would then allow a surgeon to remove the armour from the limb. Finally the armour would then need to be taken to the air forge and destroyed permanently.

Should a single piece have fallen into the Betrayer’s hands it would be enough for the entire form of Maediir to be resummoned again.

In total Maediir was felled 5 times and on each occasion a piece of the armour removed and destroyed until finally Maediir was defeated.

Lloth Dumo D’jal


Zan'sas V'rinn
High Corruptor
House Rea'Morda

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