Vendui,

I have returned from the Poison Gardens, and I am pleased to report that we succeeded in our endeavours.
We arrived to the Garden by way of a transport marker, in three groups. Upon arrival we came upon a pyramid, a box and a mirror, surrounded by three pillars. The group spent a few minutes trying to find out what was written on the pillar until deciding to carry on to the lodge. At some point after we transported in we were greeted by the guardian of the Garden, who accompanied us for a time. The guardian set us a task to get to the main compound within a certain time frame. During these tests we were attacked by creatures that looked like plants. The test s came in the way of magical barriers; the first one being a large web.
After passing the first three tests we reached the lodge to discover it needed to be opened vie a “key”. There was a symbol on top of the door; that of Zanassu, depicting what the key looks like. Further inspection of the area revealed three pieces, that looked put together made up the key. The pieces were protected by magical wards, preventing easy retrieval. The keys were discovered to discern as: unloving, ancestral and the third is unknown to me. Certain wards only allowed certain people to pass, those who could travers wards as the do on the surface gatherings found that they could not. The unloving piece was controlled through the wards, the unknown third one was picked up by someone who could traverse the ward. The ancestral one proved more tricky, with no-one able to pass through the wards to pick it up. The Norn, Vale, tried using his magic’s, from mage bolt to blast, until I suggested to cast a counter magic spell, at which point the ward fizzled out of power. With all three pieces united the lodge was open.

Upon entering the lodge there were two tables with items on them, looking like alchemical tools and notes. Also discovered was a “witness mirror”, where there were two Drow paladins were bound to. After speaking to them it was found that they were part of a group of paladins bound here to protect the Gardens and prevent on of the Demon-Fey’s lords body parts from being discovered and taken. After speaking to them they said we would need to release one of them in order to open the pyramid to claim the piece of the Demon-Fey’s lord’s body part. It was also discovered that one of the paladins was working with the Betrayer, and the he has some control over the Demon-Fey. We also had to find replacement for the current guardians, one representing each aspect of Lolth. This was to be done by a series of tests. During the course of these tests, three were failed; two of the people responsible have paid the price for this. The List of new Guardians is:
Lolthiriel: Tockles
Araushnee: Tathal Maelthra
Lareth: A female human from the Jackals
Zinzerena: Alton Maelthra
Megwandiir: Thorin (Kage-Kitsune’s pet human)
Moandiir: Malakier
Zanassu: A human of the Tramp Nation (Tarantula)
Lolth: Rassar
These tasks were completed over the weekend.
That night we were attacked by the demon-fey, who dragged people off and infected people with their seeds. All those affected are either cured, except for three, that being: Thorin, the female jackal guardian and a female Drow from the vipers.

The following day brought more attacks from the plant creatures, and more tasks from the guardians. We were told by the Val’Sharess that anyone who caused any more test to be failed was to be executed. Most of the day was taken up by completing the tests and fighting off the plant creatures. We received word that Tol Galen had been taken by the demon-fey. Later on at night Culfich arrived to give news about the war effort. Tz’arkan Aryvandaar’s army surrounding are capital has been decimated, while another has been destroyed and that an army of demon-fey were heading are way. After Culfich’s arrival the demon-fey attempted a rite on the pyramid containing their lords body part. We successfully stopped that from occurring.
This next part is all second hand information because I retired a few minutes before midnight due to injury. Through further conversations with the mirror that the best time to release one of the paladins would be at midnight. The Order of Lolth convened for prays, and during the prayers they released the paladins from the mirror.

The last day saw the final push to open the pyramid. After a rite was done, with the help of the loyal paladin who was stuck in the mirror, we opened the box, and the new Guardians were bound to the Garden. We then did a rite on a tablet that came out of the box, which revealed the location of the next body part, which is an island in the middle of the Glimmer Sea; which so happens to have demon-fey on it. And is the home to Malakies wife. After sealing the pyramid and the box, we concealed them and transported out, with the freed paladin and a prisoner, to the City of Souls.

Deaths
Over the course of the mission, there were two deaths, both down to their own incompetence. Spiderhead, the Drow from the Lions, gave into temptation and ate an apple which poisoned him and killed him. This caused us to fail the Lareths Guardians challenge. The second death was a Wolf, one of the Fenris Boys, he, along with someone else, caused us to fail Lolths Guardians challenge a second time by casting magic. The Son of Fenris immediately owned up to his crime and was executed, the other one has not been found.

Addition

I believe the Dragon who was involved with the ritual that murderd Dracos now serves Lolth.

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