This information is only a brief summary as supplied by the Lorien Trust guide. Whilst we work to expand the information here, we would welcome input from those within the Healers Guild to help us give as accurate a description as possible
The Guild of Healers, Physician and Surgeons is one of the most respected and beloved guilds in all Erdreja. After all, everyone likes a healer (or physician – an often overlooked art which the guild makes extra effort to give equal standing). The Healers Guild, as it is better known, acts in the role as caretakers of the well being of life in Erdreja. This means that this guild is perhaps the most closely aligned to the factions, working under strict rules of neutrality to ensure that all the factions have competent healing support. More than this, the guild offers a friendly home and refuge for healers and physicians to relax, study, have a drink and practice their arts. It is often said that a good healer is one who knows who all the other healers are and so the Healers Guild operates as a network hub for healers across all the factions. This also lends the guild a reputation as of one of the biggest gossip shops in all Erdreja.
A vocal and sizable minority of Heartlands people mistakenly believe the Healers Guild to be the ‘Channellers’ Guild’, and certainly channelling from the plane of life forms a crucial centre to medicinal practice within the guild and across the nations. But the Healers Guild absolutely condemns the practice of corruption and necromancy within its ranks, much to the chagrin of many who favour the dark arts. The Healers Guild has two reasons for this position: first that the guild is for those who practice the remedial arts and any metaphysical similarities between corruption and healing is inconsequential compared to the desire to maintain good medical practice; and secondly, and perhaps of more important, many factions would not tolerate any change in the guild’s main ethos.